Interference Inc. is looking for new hires that are involved in the interactive technology domain. I’ve been working with Interference for more than a year now and it’s been great. This may be the job for you! You can find the information below.
Company: Interference Inc.
Positions: We are looking for a PROGRAMMER and an INTERACTIVE ENGINEER
Position Type: Full-Time
Experience:
Candidates who have worked/have familiarity with multi-touch platforms previously and are eager to explore and learn more in a fast paced marketing/technology environment creating installations for major
global brands.
The position …
Leadership is based on inspiration, not domination; on cooperation, not intimidation. -William Arthur Wood
Creativity is allowing yourself to make mistakes. Art is knowing which ones to keep.
-Scott Adams
Multitouch related information, how to build your own, my personal progress and resources.
Interference Inc. is looking for new hires that are involved in the interactive technology domain. I’ve been working with Interference for more than a year now and it’s been great. This may be the job for you! You can find the information below.
Company: Interference Inc.
Positions: We are looking for a PROGRAMMER and an INTERACTIVE ENGINEER
Position Type: Full-Time
Experience:
Candidates who have worked/have familiarity with multi-touch platforms previously and are eager to explore and learn more in a fast paced marketing/technology environment creating installations for major
global brands.
The position …
Wall Pong is an interactive multi-player multitouch pong type game I wrote in AS3 a couple years ago. The aim is to get the ball into the opposing goal. You can see Wong within my Audiotouch OS software. I’ve been meaning to release the source code and game for quite some time and finally I had the chance to clean up the code (it still could use WAY more cleaning and probably re-factoring), but it’s in good enough shape for others to use.
I’m hoping to convert this version to use …
If you’re using Drupal, you’re probably using views. If you’re using views, than you’ve probably wanted to build a view that involved combining content and found out it was hard or almost impossible through the views UI.
For example, if you’ve ever tried to build a single view of all content (posts, comments, flags, relationships, etc) into a single list, you’ve probably found that you can’t. However, you can easily build independent post views, comment views, flag views, and relationship views. Since that’s the case, why can’t we merge all these …
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After lots of hard work, I am proud to announce the open beta launch of a new social platform I’ve been developing for creative and emergent interactive technology called techsparked. If you like my blog, the MTmini, Audiotouch or any of my work – you’re going to love techsparked!
techsparked creates a platform for sharing, learning, discussing, promoting, and meeting people with interests in spreading information in new ways and between people through the use of creative and emergent interactive technology. techsparked …
CALL FOR PARTICIPATION
5th Annual ACM Conference on Interactive Tabletops and Surfaces 2010
The Interactive Tabletops and Surfaces 2010 Conference (ITS) is a
premiere venue for presenting research in the design and use of new
and emerging tabletop and interactive surface technologies. As a new
community, we embrace the growth of the discipline in a wide variety
of areas, including innovations in ITS hardware, software, design, and
projects expanding our understanding of design considerations of ITS
technologies and of their applications.
Building on their success in previous years, ITS again features Papers
and Notes presentations, as well as tutorials, …
Beta invites are not needed anymore – the site is launched!!
http://sethsandler.com/technology-multitouch/proud-announce-launch-techsparkedcom/
Are you interested in innovative, emergent, and interactive technology (multitouch, gestures, eye tracking, augmented reality, creative tech, etc) or the interactions we will have with information in the future? Do you create emergent experiences, have interactive applications/software or code frameworks for building interactive installations, applications, or projects? If so, then this opportunity really is for you.
I have some beta invites for a new website that’ll be doing a rapid beta test within the next week. For the beta, …
If you’re familiar with the Jazzmutant Lemur, you’ll want to get familiar with Argos Interface Builder by Dimitri Diakopoulos using the great c++ framework openFrameworks.
Last summer I took part in Google Summer of Code as a mentor. Dimitri proposed a multitouch music interface builder and I thought it was a fantastic idea. An opensource lemur; who wouldn’t like that??? Dimitri was chosen as a student for GSoC and I was able to mentor him as he developed Argos. It’s come a long way, and with a little help from the …
If you’re familiar with multitouch, you’re probably familiar with Jeff Han’s TED demo. In it, there’s an example of a lava application that shows an interesting use of multitouch.
A few months ago, I was trying to work on something similar.
The following is what I came up with. I never had the chance to finish and was only able to add mouse support at the time. So, here’s a preview of what might come to a multitouch screen near you at some point in the future.
It’s pretty slow since it …
If you’re not already familiar with twitter, then you’re currently missing out on one of the ‘newest’ (although Twitter is past it’s second birthday) social utility/networking websites sweeping the web.
To get a glimpse of the basic concept of twitter take a look at this video introduction from Common Craft:
With the premise of ‘What are you doing?‘ twitter users can post any open-ended message, thought, url/link, question, etc as long as it fits into the space of 140 characters (text letters). Aside from ‘tweeting’ your own messages, you can ‘follow’ …
I’ve been meaning to write about this for some time, but finally found the right time.
In June/July, I helped work on a combined project with University of California, San Diego (UCSD) and Recombinant Media Labs (RML).
The install was a reinstall of a previous setup. It consited of 10 individual screens 12 feet wide x 6 feet 9 inches tall. Together they formed a rectangle 24 feet x 36 feet. 10 projectors, 1 per screen, projected on each screen to create a full 360 surround experience. The setup was complimented by …
On my last project I had to use a gesture to initiate an event. Due to this, I recently started experimenting in creating a simple multitouch version of some gesture engines that are available. I’ve come across three that are already available in AS3 and chose to start with the $1 gesture algorithm http://depts.washington.edu/aimgroup/proj/dollar/. It only seems fitting to start with this one since Andy Wilson of microsoft research (and many multitouch devices) had a hand in it’s development.
Like most algorithms, this one matches points drawn with a template that’s …
Before I started with multitouch, I was experimenting with interactive virtual gaming. As a result, for one of my final class projects at UCSD, I created a dynamic game I call ‘Slider’ which is a 1-3 player virtual hockey type game that adapts to the number of people playing.
This games uses reactivision software, along with Flash, to detect ‘fiducial’ or symbol block movements. The game is played by moving these symbols on a table. Players can enter and exit the playing field at any time. The game adapts to the …