Wonkavision is an Interactive Mirror used for Wonka Candy’s Bamboozled music tour. My role involved programming 3 interactive games (Maze, Photo Hunt, and Artboard) that featured Wonka Candy.
Creativity is allowing yourself to make mistakes. Art is knowing which ones to keep.
-Scott Adams
Squirrel Mobile Pollution Monitors
The Squirrel Mobile Pollution Monitor is a device, created by Shannon Spanhake, that measures pollution levels and can interface with various mobile devices. I developed a playful interface for Shannon to showcase the device’s capabilities. The interface displays on a cell phone the current pollution levels (ppm) and animates environmental changes based on those levels.
Javascript to AS3 – Blobby blobby
Ever since I saw Jeff Han’s lava lamp multitouch demo, I’ve been interested in ‘blobs’ or ‘meta-balls’. There’s a great new HTML5/javascript demo of interacting with blobs (moving, splitting, merging, etc) http://hakim.se/experiments/html5/blob/03/.
Beta Invties: Sign up now! For people interested in innovative, creative, emergent, and interactive technology!
Beta invites are not needed anymore – the site is launched!!
http://sethsandler.com/technology-multitouch/proud-announce-launch-techsparkedcom/

Are you interested in innovative, emergent, and interactive technology (multitouch, gestures, eye tracking, augmented reality, creative tech, etc) or the interactions we will have with information in the future? Do you create emergent experiences, have interactive applications/software or code frameworks for building interactive installations, applications, or projects? If so, then this opportunity really is for you.
I have some beta invites for a new website that’ll be doing a rapid beta test within the next week. For the beta, we’re especially looking for people that already have or are in the process of creating projects, applications and software frameworks within the interactive, emergent, and creative technology domain.
To
Who Doesn’t Like Lava Lamps?
If you’re familiar with multitouch, you’re probably familiar with Jeff Han’s TED demo. In it, there’s an example of a lava application that shows an interesting use of multitouch.
A few months ago, I was trying to work on something similar.
Surround Cinema featuring Recombinant Media Labs
I’ve been meaning to write about this for some time, but finally found the right time.
In June/July, I helped work on a combined project with University of California, San Diego (UCSD) and Recombinant Media Labs (RML).
The install was a reinstall of a previous setup. It consited of 10 individual screens 12 feet wide x 6 feet 9 inches tall. Together they formed a rectangle 24 feet x 36 feet. 10 projectors, 1 per screen, projected on each screen to create a full 360 surround experience. The setup was complimented by a 10 channel audio setup with dedicated microphones, 28 MM-4 miniature loudspeakers, 12 UPJ-1P VariO loudspeakers, and eight UMS-1P subwoofers. To say the least, it was a
Revisiting the Art World
I’ve been going through and trying to collect and organize things on my computer and happened to find some old artwork. I’m hoping to eventually get time to revisit some of the more visual and artistic times I used to have time for.
Here’s a glimpse of some of my past work. I’d love to hear what you think!
These include: pen and ink and pencil drawings, illustrator and photoshop work, logo and magazine design and some other random manipulations.
Check out some of the dates on these; I feel old.
So? What’s your thoughts?
Super Cool Multitouch Actionscript Fluid Solver
Eugene has just ported Memo’s fluid solver work to AS3 http://blog.inspirit.ru/?p=248. With the source now out, I was able to quickly add multitouch support and it works great! Thanks to cyandesign and simpleex for keeping me on my toes.
A couple notes, the touchlib AS3 classes had to be corrected since they currently don’t send dX and dY values which the fluid solver needs to calculate directional velocity. Other than that, things went fairly smoothly and took little time to make touch sensitive.








