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	<title>SethSandler &#187; Multitouch and NUI</title>
	<atom:link href="http://sethsandler.com/category/technology-multitouch/feed/" rel="self" type="application/rss+xml" />
	<link>http://sethsandler.com</link>
	<description>Just another abstract, thought, art, code, and multitouch weblog</description>
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		<title>Interference looking for new hires! This may be the job for you!!</title>
		<link>http://sethsandler.com/technology-multitouch/interference-hires-job/</link>
		<comments>http://sethsandler.com/technology-multitouch/interference-hires-job/#comments</comments>
		<pubDate>Wed, 14 Jul 2010 00:01:09 +0000</pubDate>
		<dc:creator>SethSandler</dc:creator>
				<category><![CDATA[Headline]]></category>
		<category><![CDATA[Multitouch and NUI]]></category>
		<category><![CDATA[Work]]></category>
		<category><![CDATA[touch]]></category>
		<category><![CDATA[interaction]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[interference]]></category>
		<category><![CDATA[job]]></category>
		<category><![CDATA[jobs]]></category>
		<category><![CDATA[multi-touch]]></category>
		<category><![CDATA[multitouch]]></category>

		<guid isPermaLink="false">http://sethsandler.com/?p=1178</guid>
		<description><![CDATA[
			
				
			
		
Interference Inc. is looking for new hires that are involved in the interactive technology domain. I&#8217;ve been working with Interference for more than a year now and it&#8217;s been great. This may be the job for you! You can find the information below.

Company: Interference Inc.
Positions: We are  looking for a PROGRAMMER and an INTERACTIVE ENGINEER
Position  Type: Full-Time

Experience:
Candidates who have worked/have  familiarity with multi-touch platforms previously and are eager to explore  and learn more in a fast paced marketing/technology environment  creating installations for major
global brands.
The position ...]]></description>
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<p>Interference Inc. is looking for new hires that are involved in the interactive technology domain. I&#8217;ve been working with Interference for more than a year now and it&#8217;s been great. This may be the job for you! You can find the information below.</p>
<p style="text-align: center;"><img class="size-medium wp-image-1179  aligncenter" title="interference" src="http://sethsandler.com/wp-content/uploads/2010/07/interference-300x56.jpg" alt="interference 300x56 Interference looking for new hires! This may be the job for you!!" width="300" height="56" /></p>
<p><strong>Company:</strong> Interference Inc.<br />
<strong>Positions:</strong> We are  looking for a PROGRAMMER and an INTERACTIVE ENGINEER<br />
<strong>Position  Type</strong>: Full-Time<strong><br />
</strong></p>
<p><strong>Experience:</strong><br />
Candidates who have worked/have  familiarity with multi-touch platforms previously and are eager to explore  and learn more in a fast paced marketing/technology environment  creating installations for major<br />
global brands.</p>
<p>The position for the first 3 months is a probation  period where the person is hired as an independent contractor and  paid 1099. Depending on review and evaluation, the candidate is then  hired full-time with<br />
benefits: full medical, 401K, and 2 weeks of vacation.</p>
<p><strong>Location:</strong> New York, NY<strong><br />
Start Date:</strong> ASAP<strong> </strong></p>
<p><strong>THE COMPANY</strong><br />
Interference  Inc. is a world-renowned experiential marketing agency specializing in  integrated, guerrilla and buzz marketing. Out of Interference, The SuperTouch Group was born in 2009, bringing  creative technology offerings to the same impressive roster of  clients. The SuperTouch mission is to generate wonder through simple,  fun, entertaining and educational uses of interactive technology. We create innovative products for people to  interact with technology in unique and compelling ways, and ideally  away from the platforms that they are used to. SuperTouch develops  Interactive Mirrors, touch surfaces, live gaming and creative custom technology builds as well as the back-end  programming.</p>
<p><strong>JOB SUMMARY</strong><br />
The Programmer and  Interactive Engineer will report directly to the project’s Lead Engineer  and to the Head of Production/Account. Qualified candidates should possess a couple of key  skills itemized in the lists below.</p>
<p><span style="text-decoration: underline;">PROGRAMMING SKILLS (Please  specify where you are proficient)</span></p>
<p>• Proficiency with  Flash/Flex/Actionscript 3, .NET/C#/WPF, Python, Java, C++ (or others,  please specify)<br />
• Knowledge of Computer Vision (OpenCV, Augmented Reality Frameworks)<br />
•  Knowledge of microcontrollers (arduino or similar) and working with  sensors<br />
• Proficiency with openFrameworks, processing, max/msp, or pd<br />
•  Knowledge of Adobe Creative Suite including, InDesign, Photoshop,  Illustrator and After Effects<br />
• Knowledge of computer networking</p>
<p><span style="text-decoration: underline;">ENGINEERING SKILLS (Please  specify where you are proficient)</span></p>
<p>• Experience in  architecture, hardware design, and/or fabrication<br />
• Ability to  source, test and assess hardware for fabrication and to assemble working  prototypes<br />
• Experience in soldering, electronics, and lab testing<br />
• Experience  in interactive or touch technology with an emphasis in multi-touch  computing</p>
<p><span style="text-decoration: underline;">REQUIREMENTS</span></p>
<p>• Extremely organized  individual who is a self-starter and able to learn quickly in a  fast-paced environment<br />
• Ability to think creatively, multi-task, and go beyond off-the-shelf  solutions<br />
• Strong logistical, time management and planning skills  when implementing creative solutions for client deadlines<br />
• The  individual must be polished and professional and be prepared to interact  with high level clientele onsite</p>
<p><em>Please note, the Interactive Engineer position may require travel  to install, maintain, and breakdown<br />
technologies across the U.S. as  well as internationally. Candidates applying for the position must be  able to<br />
travel with the necessary documentation, willing to travel 1-2 times per  month, and maintain a valid driver’s<br />
license.</em></p>
<h3 style="text-align: center;"><strong>IF INTERESTED, PLEASE SUBMIT RESUMES  TO: Christine Lane, <a href="mailto:Christine@interferenceinc.com" target="_blank">Christine@interferenceinc.com</a></strong></h3>
<p style="text-align: center;"><strong>You can download and save the job description below:<br />
</strong></p>
<p style="text-align: center;"><div class="wpfilebase-attachment">
 <div class="wpfilebase-fileicon"><a href="http://sethsandler.com/download/10_07_13 Supertouch Tech Description.doc" onclick="wpfilebase_dlclick(9, 'download/10_07_13 Supertouch Tech Description.doc')" title="Download Interferece Job Description"><img align="middle" src="http://sethsandler.com/wp-includes/images/crystal/document.png" title="Interference looking for new hires! This may be the job for you!!" alt="document Interference looking for new hires! This may be the job for you!!" /></a></div>
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   <a href="http://sethsandler.com/download/10_07_13 Supertouch Tech Description.doc" onclick="wpfilebase_dlclick(9, 'download/10_07_13 Supertouch Tech Description.doc')" title="Download Interferece Job Description">Interferece Job Description</a>
   10_07_13 Supertouch Tech Description.doc
   
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		</item>
		<item>
		<title>Wall Pong (WONG) &#8211; Interactive Multiplayer Multitouch Pong Game &#8211; Now with source code!!!</title>
		<link>http://sethsandler.com/audiotouch/wall-pong-wong-interactive-multiplayer-multitouch-pong-game-source-code/</link>
		<comments>http://sethsandler.com/audiotouch/wall-pong-wong-interactive-multiplayer-multitouch-pong-game-source-code/#comments</comments>
		<pubDate>Sun, 27 Jun 2010 21:20:21 +0000</pubDate>
		<dc:creator>SethSandler</dc:creator>
				<category><![CDATA[AudioTouch]]></category>
		<category><![CDATA[Headline]]></category>
		<category><![CDATA[Multitouch and NUI]]></category>
		<category><![CDATA[Projects]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[actionscrhip]]></category>
		<category><![CDATA[adobe]]></category>
		<category><![CDATA[air]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[flex]]></category>
		<category><![CDATA[multitouch]]></category>
		<category><![CDATA[pong]]></category>
		<category><![CDATA[touch]]></category>
		<category><![CDATA[wall pong]]></category>
		<category><![CDATA[wong]]></category>

		<guid isPermaLink="false">http://sethsandler.com/?p=1167</guid>
		<description><![CDATA[
			
				
			
		

Wall Pong is an interactive multi-player multitouch pong type game I wrote in AS3 a couple years ago. The aim is to get the ball into the opposing goal. You can see Wong within my Audiotouch OS software. I&#8217;ve been meaning to release the source code and game for quite some time and finally I had the chance to clean up the code (it still could use WAY more cleaning and probably re-factoring), but it&#8217;s in good enough shape for others to use.

I&#8217;m hoping to convert this version to use ...]]></description>
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			</a>
		</div>
<p style="text-align: center;"><a href="http://techsparked.com/application/wall-pong"><img class="size-medium  wp-image-1175    aligncenter" title="screenshot_wong2" src="http://sethsandler.com/wp-content/uploads/2010/06/screenshot_wong2-300x225.png" alt="screenshot wong2 300x225 Wall Pong (WONG)   Interactive Multiplayer Multitouch Pong Game   Now with source code!!! " width="300" height="225" /><br />
</a>Wall Pong is an interactive multi-player multitouch pong type game I wrote in AS3 a couple years ago. The aim is to get the ball into the opposing goal. You can see Wong within my Audiotouch OS software. I&#8217;ve been meaning to release the source code and game for quite some time and finally I had the chance to clean up the code (it still could use WAY more cleaning and probably re-factoring), but it&#8217;s in good enough shape for others to use.</p>
<p style="text-align: center;"></p>
<p style="text-align: center;">I&#8217;m hoping to convert this version to use the new native touch api in flash CS5.</p>
<h3 style="text-align: center;"><a href="http://techsparked.com/application/wall-pong" target="_blank">You can download the application on techsparked here!!</a></h3>
<p style="text-align: left;">
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			</a>
		</div>
]]></content:encoded>
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		</item>
		<item>
		<title>5th Annual ACM Conference on Interactive Tabletops and Surfaces 2010</title>
		<link>http://sethsandler.com/technology-multitouch/5th-annual-acm-conference-interactive-tabletops-surfaces-2010/</link>
		<comments>http://sethsandler.com/technology-multitouch/5th-annual-acm-conference-interactive-tabletops-surfaces-2010/#comments</comments>
		<pubDate>Sat, 27 Mar 2010 21:05:09 +0000</pubDate>
		<dc:creator>SethSandler</dc:creator>
				<category><![CDATA[Headline]]></category>
		<category><![CDATA[Multitouch and NUI]]></category>
		<category><![CDATA[conference]]></category>

		<guid isPermaLink="false">http://sethsandler.com/?p=996</guid>
		<description><![CDATA[
			
				
			
		
CALL FOR PARTICIPATION
 5th Annual ACM Conference on Interactive Tabletops and Surfaces 2010
The Interactive Tabletops and Surfaces 2010 Conference (ITS) is a
premiere venue for presenting research in the design and use of new
and emerging tabletop and interactive surface technologies. As a new
community, we embrace the growth of the discipline in a wide variety
of areas, including innovations in ITS hardware, software, design, and
projects expanding our understanding of design considerations of ITS
technologies and of their applications.

Building on their success in previous years, ITS again features Papers
and Notes presentations, as well as tutorials, ...]]></description>
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			</a>
		</div>
<h2><strong>CALL FOR PARTICIPATION</strong></h2>
<h3><strong> </strong>5th Annual ACM Conference on Interactive Tabletops and Surfaces 2010</h3>
<p>The Interactive Tabletops and Surfaces 2010 Conference (ITS) is a<br />
premiere venue for presenting research in the design and use of new<br />
and emerging tabletop and interactive surface technologies. As a new<br />
community, we embrace the growth of the discipline in a wide variety<br />
of areas, including innovations in ITS hardware, software, design, and<br />
projects expanding our understanding of design considerations of ITS<br />
technologies and of their applications.</p>
<h4><img class="alignleft size-full wp-image-997" title="screenshot_screen  shot 2010-03-16 at 10.44.29 am" src="http://sethsandler.com/wp-content/uploads/2010/03/screenshot_screen-shot-2010-03-16-at-10.44.29-am.png" alt="screenshot screen shot 2010 03 16 at 10.44.29 am 5th Annual ACM Conference on Interactive Tabletops and Surfaces 2010" width="273" height="174" /></h4>
<p>Building on their success in previous years, ITS again features Papers<br />
and Notes presentations, as well as tutorials, posters, and<br />
demonstrations tracks. For the first time, ITS 2010 will also include<br />
a doctoral symposium.</p>
<p>ITS 2010 will bring together top researchers and practitioners who are<br />
interested in both the technical and human aspects of ITS technology.<br />
On behalf of the conference organizing committee, we invite you to<br />
begin planning your submissions and participation for this year’s<br />
conference!</p>
<p>CALL FOR PARTICIPATION: PAPERS AND NOTES</p>
<p>The use of interactive surfaces is an exciting and emerging research<br />
area. Display technologies, such as projectors, LCD and OLED flat<br />
panels, and even flexible display substrates, coupled with input<br />
sensors capable of enabling direct interaction, make it reasonable to<br />
envision a not-so-distant future in which many of the common surfaces<br />
in our environment will function as digital interactive displays. ITS<br />
brings together researchers and practitioners from a variety of<br />
backgrounds and interests, such as camera and projector based systems,<br />
new display technologies, multi-touch sensing, user interface<br />
technologies, augmented reality, computer vision, multimodal<br />
interaction, novel input and sensing technologies, computer supported<br />
cooperative work (CSCW), and information visualization.</p>
<p>The intimate size of this single-track symposium provides an ideal<br />
venue for leading researchers and practitioners to exchange research<br />
results and experiences. We encourage submissions on (but not limited<br />
to) the following topic areas as they relate to interactive tabletops<br />
and surfaces:</p>
<ul>
<li>Applications</li>
<li>Gesture-based interfaces</li>
<li>Multi-modal interfaces</li>
<li>Tangible interfaces</li>
<li>Novel interaction techniques</li>
<li>Data handling/exchange on large interactive surfaces</li>
<li>Data presentation on large interactive surfaces</li>
<li>User-interface technology</li>
<li>Computer supported collaborative systems</li>
<li>Middleware and network support</li>
<li>Augmented reality</li>
<li>Social protocols</li>
<li>Information visualizations</li>
<li>Interactive surface hardware, including sensing and input<br />
technologies with novel capabilities</li>
<li> Human-centered design &amp; methodologies</li>
<li>CONFERENCE COMMITTEE</li>
<li>Conference Co-Chairs</li>
<li>Johannes Schöning</li>
<li>Antonio Krüger</li>
<li>Conference Program Committee Co-Chairs</li>
<li>Daniel Wigdor</li>
<li>Michael Haller</li>
</ul>
<p>MENTORESHIPS</p>
<p>To help those with less experience in academic publication, ITS 2010<br />
offers the help of our two Mentors Chairs. The mentoring program is<br />
intended primarily for authors from non-academics, including industry.</p>
<p>Two types of help are available from the mentor: assistance in framing<br />
and composing your research paper (early feedback), and help and<br />
feedback reviewing an already completed paper (later feedback). In<br />
either case, the mentor will help frame your work in context of other<br />
related work, and make meaningful suggestions to improve the quality<br />
of your contribution. Both types of mentorship have the same<br />
submission deadline.</p>
<p>Although we cannot guarantee that your submission will be accepted by<br />
ITS, mentoring would be helpful for you to turn your ideas into a<br />
proper research paper. If you wish to avail yourself of this program,<br />
you can do so by sending e-mail to both of the Mentor Chairs Lucia<br />
Terrenghi (lucia.terrenghi@vodafone.com) and Changkyu Choi<br />
(changkyu_choi@samsung.com). The submission type will vary depending<br />
on the type of feedback you are seeking.</p>
<p>Early-Stages Feedback (Deadline: 2010.05.25):</p>
<p>Send a 1-page document describing your intended contribution. This<br />
1-page must include author names and affiliation (e.g. company name),<br />
and enough information for the chairs to understand both what it is<br />
that you have done.</p>
<p>Completed Paper Feedback (Deadline: 2010.05.25):</p>
<p>Send your completed paper to both mentors chairs by May 25.</p>
<p>For both early and paper feedback, you will receive a response by June 14.</p>
<p>SUBMISSIONS<br />
Papers/Notes: We invite paper submissions of two kinds: Papers (10<br />
pages) and Notes (4 pages). Papers must present original, highly<br />
innovative, prospective and forward-looking research, possibly in one<br />
or more of the themes given above. Notes must also report novel and<br />
complete research, but where the scope and scale of the contribution<br />
is more focused and succinct than papers. Submissions must be<br />
submitted as a single PDF file in the ACM format through the<br />
submission system. A template for submissions can be found on the ITS<br />
website (http://www.its.2010.org).</p>
<p>All accepted submissions will be presented at ITS 2010 and appear in<br />
the ITS proceedings and be archived in the ACM digital library.</p>
<p>IMPORTANT DATES</p>
<p>Paper / Note Mentorship Requests (optional): May 25, 2010</p>
<p>Paper / Note Mentorship Feedback Received (optional): June 14, 2010</p>
<p>Paper / Note Submissions: June 23, 2010</p>
<p>Paper / Note Author Notifications: August 27, 2010</p>
<p>Paper / Note Camera-Ready Deadline: October 1, 2010</p>
<p>The calls for the posters, demos, tutorials, and the doctoral<br />
symposium will be published soon, please check our website for further<br />
information.</p>
<p>ITS 2010 Conference:  November 7-10, 2010</p>
<p>http://www.its.2010.org</p>
<p>&#8211;<br />
ITS 2010, Saarbrücken Germany<br />
Interactive Tabletops and Surfaces<br />
http:/www.its2010.org</p>
<p>http://twitter.com/ITS_Germany2010</p>
<p>&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;-</p>
<p>Johannes Schöning<br />
Innovative Retail Laboratory<br />
DFKI GmbH, Campus D3_2, Stuhlsatzenhausweg 3, D-66123 Saarbruecken, Germany<br />
www.innovative-retail.de<br />
www.dfki.de/~jschoen<br />
www.dfki.de
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		<item>
		<title>Beta Invties: Sign up now! For people interested in innovative, creative, emergent, and interactive technology!</title>
		<link>http://sethsandler.com/technology-multitouch/beta-invties-sign-people-interested-innovative-creative-emergent-interactive-technology/</link>
		<comments>http://sethsandler.com/technology-multitouch/beta-invties-sign-people-interested-innovative-creative-emergent-interactive-technology/#comments</comments>
		<pubDate>Sat, 06 Mar 2010 00:37:16 +0000</pubDate>
		<dc:creator>SethSandler</dc:creator>
				<category><![CDATA[Art and design]]></category>
		<category><![CDATA[General]]></category>
		<category><![CDATA[Headline]]></category>
		<category><![CDATA[Multitouch and NUI]]></category>

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		<description><![CDATA[
			
				
			
		
Beta invites are not needed anymore &#8211; the site is launched!! 
 http://sethsandler.com/technology-multitouch/proud-announce-launch-techsparkedcom/

Are you interested in innovative, emergent, and interactive technology (multitouch, gestures, eye tracking, augmented reality, creative tech, etc) or the interactions we will have with information in the future? Do you create emergent experiences, have interactive applications/software or code frameworks for building interactive installations, applications, or projects? If so, then this opportunity really is for you.
I have some beta invites for a new website that&#8217;ll be doing a rapid beta test within the next week. For the beta, ...]]></description>
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<h2><strong><strong>Beta invites are not needed anymore &#8211; the site is launched!! </h2>
<p> <a href="http://sethsandler.com/technology-multitouch/proud-announce-launch-techsparkedcom/">http://sethsandler.com/technology-multitouch/proud-announce-launch-techsparkedcom/</a></strong></strong><br />
<img class="alignleft size-full wp-image-979" title="sparkey" src="http://sethsandler.com/wp-content/uploads/2010/03/sparkey1.png" alt="sparkey1 Beta Invties: Sign up now! For people interested in innovative, creative, emergent, and interactive technology!" width="240" height="261" /></p>
<p>Are you interested in innovative, emergent, and interactive technology (multitouch, gestures, eye tracking, augmented reality, creative tech, etc) or the interactions we will have with information in the future? Do you create emergent experiences, have interactive applications/software or code frameworks for building interactive installations, applications, or projects? If so, then this opportunity really is for you.</p>
<p><strong>I have some beta invites</strong> for a new website that&#8217;ll be doing a rapid beta test within the next week. For the beta, we&#8217;re especially looking for people <strong>that already have</strong> or are in the process of creating projects, applications and software frameworks within the interactive, emergent, and creative technology domain.</p>
<p><strike><strong>To sign up, send an e-mail to: <span style="color: #ff0000;">mail[at]sethsandler[dot]com </span> (or leave a comment below) with your e-mail, your name, company (if there is one) and [optionally] any information about a framework, application, or project you have that deals in creative and emergent interactive technology.</strong></p>
<p>Depending on the number of submissions, I may not be able to invite everyone &#8211; so make sure to be one of the first. <img src='http://sethsandler.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' title="Beta Invties: Sign up now! For people interested in innovative, creative, emergent, and interactive technology!" />  If receive an invite, you should expect it within the next week or so.</p>
<p>If you&#8217;ve already sent me a request (prior to this post), don&#8217;t worry &#8211; I already have you on the list and you should be receiving an invite within the next week.<br />
</strike></p>
<p><strong><strong>Beta invites are not needed anymore &#8211; the site is launched!! <a href="http://sethsandler.com/technology-multitouch/proud-announce-launch-techsparkedcom/">http://sethsandler.com/technology-multitouch/proud-announce-launch-techsparkedcom/</a></strong></strong></p>
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		<title>Argos: Super Cool Multitouch Music Interface Builder</title>
		<link>http://sethsandler.com/audio/argos-super-cool-multitouch-music-interface-builder/</link>
		<comments>http://sethsandler.com/audio/argos-super-cool-multitouch-music-interface-builder/#comments</comments>
		<pubDate>Wed, 10 Feb 2010 01:05:32 +0000</pubDate>
		<dc:creator>SethSandler</dc:creator>
				<category><![CDATA[Audio]]></category>
		<category><![CDATA[Code]]></category>
		<category><![CDATA[Headline]]></category>
		<category><![CDATA[Multitouch and NUI]]></category>
		<category><![CDATA[touch]]></category>

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		<description><![CDATA[
			
				
			
		

If you&#8217;re familiar with the Jazzmutant Lemur, you&#8217;ll want to get familiar with Argos Interface Builder by Dimitri Diakopoulos using the great c++ framework openFrameworks.




Last summer I took part in Google Summer of Code as a mentor. Dimitri proposed a multitouch music interface builder and I thought it was a fantastic idea. An opensource lemur; who wouldn&#8217;t like that??? Dimitri was chosen as a student for GSoC and I was able to mentor him as he developed Argos. It&#8217;s come a long way, and with a little help from the ...]]></description>
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<p><img alt="argos21 Argos: Super Cool Multitouch Music Interface Builder" src="http://argos.dimitridiakopoulos.com/argos21.jpg" title="Argos" width="500" height="259" /></p>
<p>If you&#8217;re familiar with the <a href="http://www.jazzmutant.com/">Jazzmutant Lemur</a>, you&#8217;ll want to get familiar with <a href="http://argos.dimitridiakopoulos.com/about/">Argos Interface Builder</a> by Dimitri Diakopoulos using the great c++ framework <a href="http://www.openframeworks.cc/">openFrameworks</a>.</p>
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<p>Last summer I took part in <a href="http://code.google.com/soc/">Google Summer of Code</a> as a mentor. Dimitri proposed a multitouch music interface builder and I thought it was a fantastic idea. An opensource lemur; who wouldn&#8217;t like that??? Dimitri was chosen as a student for GSoC and I was able to mentor him as he developed Argos. It&#8217;s come a long way, and with a little help from the opensource community, it has potential to be incredible! </p>
<p>Take a look at the video below to see Argos in use. You can find the source and a binary (for windows users) here: http://code.google.com/p/ofxargos/</p>
<p>Make sure to check out the release notes and official Argos website at  http://argos.dimitridiakopoulos.com/ The application is still feature-incomplete, but quickly approaching a usable state! Dimitri can really use community support; so make sure to say &#8216;hi&#8217; to him and get involved to make argos the next coolest opensource music interface!</p>
<p>
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		<title>Introducing AS3 Multitouch Gesture Demo Application/Utility</title>
		<link>http://sethsandler.com/technology-multitouch/introducing-as3-multitouch-gesture-demo-applicationutility/</link>
		<comments>http://sethsandler.com/technology-multitouch/introducing-as3-multitouch-gesture-demo-applicationutility/#comments</comments>
		<pubDate>Tue, 13 Oct 2009 19:26:19 +0000</pubDate>
		<dc:creator>SethSandler</dc:creator>
				<category><![CDATA[Headline]]></category>
		<category><![CDATA[Multitouch and NUI]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[demo]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[gesture]]></category>
		<category><![CDATA[multitouch]]></category>
		<category><![CDATA[TouchGesture]]></category>

		<guid isPermaLink="false">http://sethsandler.com/?p=656</guid>
		<description><![CDATA[
			
				
			
		
On my last project I had to use a gesture to initiate an event. Due to this, I recently started experimenting in creating a simple multitouch version of some gesture engines that are available. I&#8217;ve come across three that are already available in AS3 and chose to start with the $1 gesture algorithm http://depts.washington.edu/aimgroup/proj/dollar/. It only seems fitting to start with this one since Andy Wilson of microsoft research (and many multitouch devices) had a hand in it&#8217;s development.
Like most algorithms, this one matches points drawn with a template that&#8217;s ...]]></description>
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<p><a rel="attachment wp-att-657" href="http://sethsandler.com/technology-multitouch/introducing-as3-multitouch-gesture-demo-applicationutility/attachment/gesturedemo/"><img class="alignleft size-medium wp-image-657" title="gestureDemo" src="http://sethsandler.com/wp-content/uploads/2009/10/gestureDemo-300x221.jpg" alt="gestureDemo 300x221 Introducing AS3 Multitouch Gesture Demo Application/Utility" width="300" height="221" /></a>On my last project I had to use a gesture to initiate an event. Due to this, I recently started experimenting in creating a simple multitouch version of some gesture engines that are available. I&#8217;ve come across three that are already available in AS3 and chose to start with the $1 gesture algorithm <a href="http://depts.washington.edu/aimgroup/proj/dollar/" target="_blank">http://depts.washington.edu/aimgroup/proj/dollar/</a>. It only seems fitting to start with this one since Andy Wilson of microsoft research (and many multitouch devices) had a hand in it&#8217;s development.</p>
<p>Like most algorithms, this one matches points drawn with a template that&#8217;s already stored. After the gesture is finished, it is matched up against templates in the database and given a percentage of how much it matched it&#8217;s closest template (from 0-1). One of the coolest things about this engine is that it&#8217;s orientation-less. This means, no matter how you&#8217;re orientated on the surface it&#8217;ll still recognize the gesture.</p>
<p>The main thing I contributed to the already created $1 gesture port was the ability to have multiple simultaneous gestures occurring at once. This means a single user can perform more than one gesture at a time or multiple users can perform their own gestures while someone else is using the device. However, there are flaws with this algorithm that I&#8217;m not fond of  that are performance (speed) related. I&#8217;ve only tested with up to 4 touches though so if someone can test with more, please let me know how it runs.</p>
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<p>Currently, the demo isn&#8217;t fully segregated form the core gesture classes and therefore there&#8217;s still some work to be done so that the gesture classes can be used without the demo itself. In the meantime, go ahead and test this out and make sure to give some feedback; it also works with the mouse. The demo allows you to draw a gesture and if it matches on in the database, that gesture will &#8216;light up.&#8217;</p>
<p>The tolerance is set at 80% and therefore if a gesture doesn&#8217;t match 80% of a template, it&#8217;s not recognized. Both the source and swf file are included. To test the demo, just load up the TouchGestureDemo.swf in flashplayer or a web browser.</p>
<p>Stay tuned for more on this as i&#8217;ll show the basics for using this in your own projects in case you need help.</p>
<p>Thanks to Tito (<a href="http://" target="_blank">Mathieu Vibrel</a>) and the pyMT crew for pointing me in the right direction.</p>
<p><div class="wpfilebase-attachment">
 <div class="wpfilebase-fileicon"><a href="http://sethsandler.com/download/gesture.zip" onclick="wpfilebase_dlclick(1, 'download/gesture.zip')" title="Download Gesture Demo"><img align="middle" src="http://sethsandler.com/wp-includes/images/crystal/archive.png" title="Introducing AS3 Multitouch Gesture Demo Application/Utility" alt="archive Introducing AS3 Multitouch Gesture Demo Application/Utility" /></a></div>
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   <a href="http://sethsandler.com/download/gesture.zip" onclick="wpfilebase_dlclick(1, 'download/gesture.zip')" title="Download Gesture Demo">Gesture Demo</a>
   gesture.zip
   Version: 1.0
   
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  <div class="wpfilebase-filedetails" id="wpfilebase-filedetails4" style="display: none;">
  Multitouch Gesture Engine Demo
  <table border="0" width="220">
   
   <tr><th>Author:</th><td>Seth Sandler</td></tr>
   
   
   
   
   <tr><th>Date:</th><td>October 13, 2009</td></tr>
   <tr><th>MD5 Hash:</th><td><small>f59b34d4779b6959bfd2a62d0dcf00df</small></td></tr>
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		<title>Flocking around with AS3 and Multitouch</title>
		<link>http://sethsandler.com/technology-multitouch/flocking-as3/</link>
		<comments>http://sethsandler.com/technology-multitouch/flocking-as3/#comments</comments>
		<pubDate>Thu, 23 Jul 2009 20:31:53 +0000</pubDate>
		<dc:creator>SethSandler</dc:creator>
				<category><![CDATA[Code]]></category>
		<category><![CDATA[Headline]]></category>
		<category><![CDATA[Multitouch and NUI]]></category>
		<category><![CDATA[Software]]></category>

		<guid isPermaLink="false">http://sethsandler.com/?p=548</guid>
		<description><![CDATA[
			
				
			
		




For a while I&#8217;ve been interested in emergent behavior where simple rules can create complex behavior. One of the most known examples of such behavior is Craig Reynolds &#8216;boids&#8217; where a few simple rules can recreate the flocking behavior of birds.
I recently came across a great and clean example of some boids code by soulwire (make sure to check out his whole site; it&#8217;s great). Since we&#8217;ve seen various examples of this behavior on multitouch tables (like on the iBar), I decided to add some basic touch support to soulwire&#8217;s ...]]></description>
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<p style="text-align: left;">For a while I&#8217;ve been interested in <a href="http://en.wikipedia.org/wiki/Emergence" target="_blank">emergent behavior</a> where simple rules can create complex behavior. One of the most known examples of such behavior is <a href="http://www.red3d.com/cwr/index.html">Craig Reynolds</a> &#8216;boids&#8217; where a few simple rules can recreate the flocking behavior of birds.</p>
<p style="text-align: left;">I recently came across a great and clean example of some boids code by <a href="http://blog.soulwire.co.uk/flash/actionscript-3/as3-flocking-steering-behaviors/">soulwire</a> (make sure to check out his whole site; it&#8217;s great). Since we&#8217;ve seen various examples of this behavior on multitouch tables (like on the iBar), I decided to add some basic touch support to soulwire&#8217;s example. So, now we have it&#8230;multitouchable boids!</p>
<p style="text-align: center;"><a rel="shadowbox height=640;width=800" href="http://sethsandler.com/wp-content/uploads/2009/07/Boids.swf"> <img class="alignnone" title="boids" src="http://sethsandler.com/wp-content/uploads/2009/07/boids.jpg" alt="boids Flocking around with AS3 and Multitouch" width="512" /></a></p>
<p style="text-align: left;">Right now, the demo only supports multitouch (TUIO), but mouse interaction can be easily added back in. I&#8217;ve purposely left this demo application fairly open and non-spectacular so that others can looks at the code and easily make simple changes that&#8217;ll drastically affect the results and interaction. I only spent about an hour adding in multitouch support and playing with various values, so there&#8217;s plenty more to experiment and add.</p>
<p style="text-align: left;">Currently there&#8217;s 3 buttons to change the behavior.</p>
<ol>
<li>The boids chasce eachother and move towards objects (fingers) close to them</li>
<li>The boids wonder around randomly and move towards objects (fingers) close to them</li>
<li>The boids chase eachother and flee objects (fingers) close to them</li>
</ol>
<p>Documentation is included and provided by soulwire. Make sure to check out the original website by <a href="http://blog.soulwire.co.uk/flash/actionscript-3/as3-flocking-steering-behaviors/">soulwire</a> so you know the possibilities and can see a few more examples.</p>
<p>Please let me know what you think, any questions you have, and ideas that could help expand this example.</p>
<p><strong>Download:</strong> <div class="wpfilebase-attachment">
 <div class="wpfilebase-fileicon"><a href="http://sethsandler.com/download/boids_src.zip" onclick="wpfilebase_dlclick(8, 'download/boids_src.zip')" title="Download Flocking Demo"><img align="middle" src="http://sethsandler.com/wp-includes/images/crystal/archive.png" title="Flocking around with AS3 and Multitouch" alt="archive Flocking around with AS3 and Multitouch" /></a></div>
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   <a href="http://sethsandler.com/download/boids_src.zip" onclick="wpfilebase_dlclick(8, 'download/boids_src.zip')" title="Download Flocking Demo">Flocking Demo</a>
   boids_src.zip
   Version: 1
   
  </div>
  <div class="wpfilebase-filedetails" id="wpfilebase-filedetails6" style="display: none;">
  
  <table border="0" width="220">
   
   <tr><th>Author:</th><td>Seth Sandler, soulwire</td></tr>
   
   
   
   
   <tr><th>Date:</th><td>November 18, 2009</td></tr>
   <tr><th>MD5 Hash:</th><td><small>4b9a5dfea4413f460d4ab4b0a4048a9b</small></td></tr>
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  436 Downloads
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Source code is included. The swf is inside the src folder.
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		<title>NUI Group announces Multitouch Technologies book release!</title>
		<link>http://sethsandler.com/technology-multitouch/hardware/book-release/</link>
		<comments>http://sethsandler.com/technology-multitouch/hardware/book-release/#comments</comments>
		<pubDate>Sat, 06 Jun 2009 19:16:45 +0000</pubDate>
		<dc:creator>SethSandler</dc:creator>
				<category><![CDATA[Camera]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Headline]]></category>
		<category><![CDATA[LEDs]]></category>
		<category><![CDATA[Multitouch and NUI]]></category>
		<category><![CDATA[Projector]]></category>
		<category><![CDATA[Silicone Rubber]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[Table]]></category>

		<guid isPermaLink="false">http://sethsandler.com/?p=449</guid>
		<description><![CDATA[
			
				
			
		

The long awaited Multitouch Technologies book authored by members of NUI Group (http://www.nuigroup.com) has officially found it&#8217;s first release! As one of the co-authors of the book, I am proud to see a final initial version come to fruition. The book, which consolidates articles from the NUI Group Wiki, includes sections on how to build Multi-touch devices, multitouch software resources, a glossary of terms and more. I  believe, as the book develops further, this will be the best resource for multitouch information on both the web and in print.
If you&#8217;re ...]]></description>
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<p><a href="http://nuicode.com/attachments/download/112/First_Edition_Community_Release.pdf" target="_blank"><img class="alignleft size-full wp-image-450" title="bookcover" src="http://sethsandler.com/wp-content/uploads/2009/06/bookcover.jpg" alt="bookcover NUI Group announces Multitouch Technologies book release!" width="215" height="319" /></a></p>
<p>The long awaited Multitouch Technologies book authored by members of NUI Group (<a href="http://www.nuigroup.com" target="_blank">http://www.nuigroup.com</a>) has officially found it&#8217;s first release! As one of the co-authors of the book, I am proud to see a final initial version come to fruition. The book, which consolidates articles from the NUI Group <a href="http://wiki.nuigroup.com/" target="_blank">Wiki</a>, includes sections on how to build Multi-touch devices, multitouch software resources, a glossary of terms and more. I  believe, as the book develops further, this will be the best resource for multitouch information on both the web and in print.</p>
<p>If you&#8217;re unfamiliar with NUI Group, I suggest reading the about page <a href="http://nuigroup.com/log/about/" target="_blank">http://nuigroup.com/log/about/</a>. NUI Group is currently the single best resource for multitouch technology and hopefully will become the largest database for Natural User Interfaces and emerging technology. If you&#8217;re interested in do-it-yourself hardware/software, HCI, or multitouch interaction, NUI Group is the place to be.</p>
<p>If you like the book, leave some feedback below! If you&#8217;d like to contribute to future sections of the book, you can get involved here: <a href="http://nuicode.com/projects/wiki-book" target="_blank">http://nuicode.com/projects/wiki-book</a></p>
<p style="text-align: center;"><strong><a href="http://nuicode.com/attachments/download/112/First_Edition_Community_Release.pdf">Download the Book</a> |  <a href="http://nuicode.com/projects/wiki-book/issues/new">Submit Feedback </a> |  <a href="http://nuigroup.com/forums/viewthread/5871/">Join the Discussion</a></strong></p>
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		<title>Audiotouch Success</title>
		<link>http://sethsandler.com/audiotouch/audiotouch-success/</link>
		<comments>http://sethsandler.com/audiotouch/audiotouch-success/#comments</comments>
		<pubDate>Sat, 16 May 2009 21:30:44 +0000</pubDate>
		<dc:creator>SethSandler</dc:creator>
				<category><![CDATA[AudioTouch]]></category>
		<category><![CDATA[General Videos]]></category>
		<category><![CDATA[Headline]]></category>
		<category><![CDATA[Multitouch Videos]]></category>
		<category><![CDATA[Multitouch and NUI]]></category>
		<category><![CDATA[My Videos]]></category>
		<category><![CDATA[Music Center]]></category>
		<category><![CDATA[nuigroup]]></category>
		<category><![CDATA[UCSD]]></category>

		<guid isPermaLink="false">http://sethsandler.com/?p=367</guid>
		<description><![CDATA[
			
				
			
		
Last weekend my multitouch table and Audiotouch software were on display at UCSD&#8217;s Music Center Openening. The turnout was good and it was great meeting the enthusiastic crowd that took the time to try out the table.
The majority really liked the simplicity of the new &#8216;Bloom&#8216; application that acts as a screen-saver type application when no other application is loaded. The kids really liked the &#8216;Wall Pong&#8217; game and it was fascinating watching them take part in the interaction.
Several people asked if the installation was permanent and  based on that, ...]]></description>
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			<a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fsethsandler.com%2Faudiotouch%2Faudiotouch-success%2F"><br />
				<img src="http://api.tweetmeme.com/imagebutton.gif?url=http%3A%2F%2Fsethsandler.com%2Faudiotouch%2Faudiotouch-success%2F&amp;style=normal" height="61" width="50" title="Audiotouch Success" alt=" Audiotouch Success" /><br />
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<p><a rel="attachment wp-att-369" href="http://sethsandler.com/audiotouch/audiotouch-success/attachment/snapshot3/"><img class="size-medium wp-image-369 alignleft" title="snapshot3" src="http://sethsandler.com/wp-content/uploads/2009/05/snapshot3-300x169.jpg" alt="snapshot3 300x169 Audiotouch Success" width="300" height="169" /></a>Last weekend my multitouch table and Audiotouch software were on display at <a href="http://sethsandler.com/audiotouch/audiotouch-ucsd-music-center-saturday/" target="_blank">UCSD&#8217;s Music Center Openening</a>. The turnout was good and it was great meeting the enthusiastic crowd that took the time to try out the table.</p>
<p>The majority really liked the simplicity of the new <a href="http://sethsandler.com/audiotouch/bloom-generative-music-application/" target="_blank">&#8216;Bloom</a>&#8216; application that acts as a screen-saver type application when no other application is loaded. The kids really liked the &#8216;Wall Pong&#8217; game and it was fascinating watching them take part in the interaction.</p>
<p>Several people asked if the installation was permanent and  based on that, I think UCSD should commission a new permanent table for the new center, what do you think (hehe)?</p>
<p style="float: right; padding: 10px"><script type="text/javascript"><!--
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<p>Below is a series of photos taken at the event. Hopefully I&#8217;ll get some extra time to do a fuller and more sophisticated writeup about the event. The age variety and technological diversity of the users that stopped by really taught me a lot about user interaction.</p>
<p>note: If you&#8217;re wondering why some of the images look more artistic or dramatic, it&#8217;s because I tried applying a pseudo HDR effect that I&#8217;ve been practicing. Let me know what you think.</p>
<p style="text-align: center;"></p>
<p>
<a href='http://sethsandler.com/audiotouch/audiotouch-success/attachment/_mg_9523/' title='_mg_9523'><img width="150" height="150" src="http://sethsandler.com/wp-content/uploads/2009/05/_mg_9523-150x150.jpg" class="attachment-thumbnail" alt=" mg 9523 150x150 Audiotouch Success" title="_mg_9523" /></a>
<a href='http://sethsandler.com/audiotouch/audiotouch-success/attachment/snapshot3/' title='snapshot3'><img width="150" height="150" src="http://sethsandler.com/wp-content/uploads/2009/05/snapshot3-150x150.jpg" class="attachment-thumbnail" alt="snapshot3 150x150 Audiotouch Success" title="snapshot3" /></a>
<a href='http://sethsandler.com/audiotouch/audiotouch-success/attachment/vlcsnap-444903/' title='vlcsnap-444903'><img width="150" height="150" src="http://sethsandler.com/wp-content/uploads/2009/05/vlcsnap-444903-150x150.jpg" class="attachment-thumbnail" alt="vlcsnap 444903 150x150 Audiotouch Success" title="vlcsnap-444903" /></a>
<a href='http://sethsandler.com/audiotouch/audiotouch-success/attachment/_mg_9515/' title='_mg_9515'><img width="150" height="150" src="http://sethsandler.com/wp-content/uploads/2009/05/_mg_9515-150x150.jpg" class="attachment-thumbnail" alt=" mg 9515 150x150 Audiotouch Success" title="_mg_9515" /></a>
<a href='http://sethsandler.com/audiotouch/audiotouch-success/attachment/_mg_9516/' title='_mg_9516'><img width="150" height="150" src="http://sethsandler.com/wp-content/uploads/2009/05/_mg_9516-150x150.jpg" class="attachment-thumbnail" alt=" mg 9516 150x150 Audiotouch Success" title="_mg_9516" /></a>
<a href='http://sethsandler.com/audiotouch/audiotouch-success/attachment/_mg_9517/' title='_mg_9517'><img width="150" height="150" src="http://sethsandler.com/wp-content/uploads/2009/05/_mg_9517-150x150.jpg" class="attachment-thumbnail" alt=" mg 9517 150x150 Audiotouch Success" title="_mg_9517" /></a>
<a href='http://sethsandler.com/audiotouch/audiotouch-success/attachment/_mg_9518/' title='_mg_9518'><img width="150" height="150" src="http://sethsandler.com/wp-content/uploads/2009/05/_mg_9518-150x150.jpg" class="attachment-thumbnail" alt=" mg 9518 150x150 Audiotouch Success" title="_mg_9518" /></a>
<a href='http://sethsandler.com/audiotouch/audiotouch-success/attachment/_mg_9519/' title='_mg_9519'><img width="150" height="150" src="http://sethsandler.com/wp-content/uploads/2009/05/_mg_9519-150x150.jpg" class="attachment-thumbnail" alt=" mg 9519 150x150 Audiotouch Success" title="_mg_9519" /></a>
<a href='http://sethsandler.com/audiotouch/audiotouch-success/attachment/_mg_9520/' title='_mg_9520'><img width="150" height="150" src="http://sethsandler.com/wp-content/uploads/2009/05/_mg_9520-150x150.jpg" class="attachment-thumbnail" alt=" mg 9520 150x150 Audiotouch Success" title="_mg_9520" /></a>
<a href='http://sethsandler.com/audiotouch/audiotouch-success/attachment/_mg_9522/' title='_mg_9522'><img width="150" height="150" src="http://sethsandler.com/wp-content/uploads/2009/05/_mg_9522-150x150.jpg" class="attachment-thumbnail" alt=" mg 9522 150x150 Audiotouch Success" title="_mg_9522" /></a>
<a href='http://sethsandler.com/audiotouch/audiotouch-success/attachment/_mg_95231/' title='_mg_95231'><img width="150" height="150" src="http://sethsandler.com/wp-content/uploads/2009/05/_mg_95231-150x150.jpg" class="attachment-thumbnail" alt=" mg 95231 150x150 Audiotouch Success" title="_mg_95231" /></a>
<a href='http://sethsandler.com/audiotouch/audiotouch-success/attachment/_mg_9525/' title='_mg_9525'><img width="150" height="150" src="http://sethsandler.com/wp-content/uploads/2009/05/_mg_9525-150x150.jpg" class="attachment-thumbnail" alt=" mg 9525 150x150 Audiotouch Success" title="_mg_9525" /></a>
<a href='http://sethsandler.com/audiotouch/audiotouch-success/attachment/_mg_9526/' title='_mg_9526'><img width="150" height="150" src="http://sethsandler.com/wp-content/uploads/2009/05/_mg_9526-150x150.jpg" class="attachment-thumbnail" alt=" mg 9526 150x150 Audiotouch Success" title="_mg_9526" /></a>
<a href='http://sethsandler.com/audiotouch/audiotouch-success/attachment/_mg_9527/' title='_mg_9527'><img width="150" height="150" src="http://sethsandler.com/wp-content/uploads/2009/05/_mg_9527-150x150.jpg" class="attachment-thumbnail" alt=" mg 9527 150x150 Audiotouch Success" title="_mg_9527" /></a>
<a href='http://sethsandler.com/audiotouch/audiotouch-success/attachment/snapshot/' title='snapshot'><img width="150" height="150" src="http://sethsandler.com/wp-content/uploads/2009/05/snapshot-150x150.jpg" class="attachment-thumbnail" alt="snapshot 150x150 Audiotouch Success" title="snapshot" /></a>
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<a href='http://sethsandler.com/audiotouch/audiotouch-success/attachment/vlcsnap-442793/' title='vlcsnap-442793'><img width="150" height="150" src="http://sethsandler.com/wp-content/uploads/2009/05/vlcsnap-442793-150x150.jpg" class="attachment-thumbnail" alt="vlcsnap 442793 150x150 Audiotouch Success" title="vlcsnap-442793" /></a>
<a href='http://sethsandler.com/audiotouch/audiotouch-success/attachment/vlcsnap-443190/' title='vlcsnap-443190'><img width="150" height="150" src="http://sethsandler.com/wp-content/uploads/2009/05/vlcsnap-443190-150x150.jpg" class="attachment-thumbnail" alt="vlcsnap 443190 150x150 Audiotouch Success" title="vlcsnap-443190" /></a>
<a href='http://sethsandler.com/audiotouch/audiotouch-success/attachment/vlcsnap-443547/' title='vlcsnap-443547'><img width="150" height="150" src="http://sethsandler.com/wp-content/uploads/2009/05/vlcsnap-443547-150x150.jpg" class="attachment-thumbnail" alt="vlcsnap 443547 150x150 Audiotouch Success" title="vlcsnap-443547" /></a>
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		<title>Super Cool Multitouch Actionscript Fluid Solver</title>
		<link>http://sethsandler.com/technology-multitouch/super-cool-multitouch-actionscript-fluid-solver/</link>
		<comments>http://sethsandler.com/technology-multitouch/super-cool-multitouch-actionscript-fluid-solver/#comments</comments>
		<pubDate>Thu, 14 May 2009 18:31:57 +0000</pubDate>
		<dc:creator>SethSandler</dc:creator>
				<category><![CDATA[Art and design]]></category>
		<category><![CDATA[Code]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Multitouch and NUI]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[actionscript]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[fluid solver]]></category>
		<category><![CDATA[multitoutch]]></category>

		<guid isPermaLink="false">http://sethsandler.com/?p=299</guid>
		<description><![CDATA[
			
				
			
		




Eugene has just ported Memo’s fluid solver work to AS3 http://blog.inspirit.ru/?p=248.  With the source now out, I was able to quickly add multitouch support and it works great! Thanks to cyandesign and simpleex for keeping me on my toes.
A couple notes, the touchlib AS3 classes had to be corrected since they currently don&#8217;t send dX and dY values which the fluid solver needs to calculate directional velocity. Other than that, things went fairly smoothly and took little time to make touch sensitive.
 
Click the above image to play
Download:

 
 ...]]></description>
			<content:encoded><![CDATA[<div class="tweetmeme_button" style="float: right; margin-left: 10px; margin-bottom: 10px">
			<a href="http://api.tweetmeme.com/share?url=http%3A%2F%2Fsethsandler.com%2Ftechnology-multitouch%2Fsuper-cool-multitouch-actionscript-fluid-solver%2F"><br />
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<p style="float: right; padding: 10px"><script type="text/javascript"><!--
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<p>Eugene has just ported <a href="http://nuigroup.com/forums/viewthread/5074/">Memo’s fluid solver</a> work to AS3 <a href="http://blog.inspirit.ru/?p=248">http://blog.inspirit.ru/?p=248</a>.  With the source now out, I was able to quickly add multitouch support and it works great! Thanks to <a href="http://www.cyancdesign.com/" target="_blank">cyandesign </a>and <a href="http://www.simpleexcite.net/" target="_blank">simpleex </a>for keeping me on my toes.</p>
<p>A couple notes, the touchlib AS3 classes had to be corrected since they currently don&#8217;t send dX and dY values which the fluid solver needs to calculate directional velocity. Other than that, things went fairly smoothly and took little time to make touch sensitive.<br />
<a rel="shadowbox height=640;width=800" href="http://sethsandler.com/wp-content/uploads/2009/05/fluidsolver.swf"> <img class="aligncenter" title="fluidsolver" src="http://nuigroup.com/?ACT=28&amp;fid=33&amp;aid=3355_T7aA8BW1RuxJu8IpMXs1" alt=" Super Cool Multitouch Actionscript Fluid Solver" width="512" /></a></p>
<p style="text-align: center;">Click the above image to play</p>
<p><strong>Download:</strong></p>
<p><a href="http://nuigroup.com/?ACT=28&amp;fid=33&amp;aid=3354_BJKDL3TYSftbAXEyjUeT"></a><div class="wpfilebase-attachment">
 <div class="wpfilebase-fileicon"><a href="http://sethsandler.com/download/FluidSolver.zip" onclick="wpfilebase_dlclick(5, 'download/FluidSolver.zip')" title="Download Multitouch Fluid Solver"><img align="middle" src="http://sethsandler.com/wp-includes/images/crystal/archive.png" title="Super Cool Multitouch Actionscript Fluid Solver" alt="archive Super Cool Multitouch Actionscript Fluid Solver" /></a></div>
 <div class="wpfilebase-rightcol">
  <div class="wpfilebase-filetitle">
   <a href="http://sethsandler.com/download/FluidSolver.zip" onclick="wpfilebase_dlclick(5, 'download/FluidSolver.zip')" title="Download Multitouch Fluid Solver">Multitouch Fluid Solver</a>
   FluidSolver.zip
   Version: 1
   
  </div>
  <div class="wpfilebase-filedetails" id="wpfilebase-filedetails8" style="display: none;">
  Multitouch Fluid Solver
  <table border="0" width="220">
   
   <tr><th>Author:</th><td>Seth Sandler, Mehmet Atken, Eugene </td></tr>
   
   
   
   
   <tr><th>Date:</th><td>November 18, 2009</td></tr>
   <tr><th>MD5 Hash:</th><td><small>1c6974ecb841b09e6fdfbbe3539ca52e</small></td></tr>
  </table>
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 <div class="wpfilebase-fileinfo">
  260.9 KiB
  3274 Downloads
  <a href="#" onclick="return wpfilebase_filedetails(8);">Details...</a>
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Both source code and application are included. The swf is inside the bin folder.</p>
<p>If you try this out, leave a comment here and let me know how things go. Video responses are welcome also!
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