A Multitouch Biggie, MTbiggie for short, is a low-cost multitouch table. I created the Multitouch Biggie to show people how something that seems complicated or ‘magical’ can be made simply and at low cost. The MTbiggie has been featured in several online publications.
Multi-touch Hand Scanners
This project involved custom hand scanner and multi-touch displays. Users would enter their information on the display, place their hand and the resulting image scan would display on a large map geotagged with their location. My role involved programming the applications as well as the hand scanning computer vision elements.
Community Core Vision (CCV)
Community Core Vision (CCV) is a computer vision framework for multitouch and other emerging interaction types. I co-founded and developed CCV for Google Summer of Code in 2008. It has since been downloaded over 250,000 times and utilized by companies, researchers, and hobbyists around the world.
Multi-touch Mini
The Multi-touch mini is an inexpensive multi-touch pad that can be built within a few minutes. I created a ‘MTmini’ tutorial on how to build the pad for the purpose of sharing the technology and introducing a low cost solution. The video currently has nearly 2 million views.
Audiotouch Multi-touch Enviornment
AudioTouch is an interactive multi-touch interface for computer music exploration and collaboration. The interface features audio based applications that make use of multiple users and simultaneous touch inputs on a single multi-touch screen.
Are you in New York? Here’s a Job for you!
A NYC-based agency is seeking a Flash developer with TUIO experience for a contract project to start 9/13 and go through late October.
If interested/available and would like to hear more, contact Jessica Laux on linkedin: http://www.linkedin.com/profile/view?id=7909366 or e-mail Jessica.Laux@draftfcb.com
Audiotouch OS – Flash Multi-touch Audio Environment
Well, I never did a ‘proper’ video of my Audiotouch work, so after 2 years I decided to reshoot some video and experiment with my new HD video camera. The video is also in preparation for another how-to video that I’m developing that builds off the Mtmini video (check that out if you haven’t ) and shows how to create a simple multi-touch surface quick and easy.
I’m hoping to eventually get back to these applications and improve on a few of them. They’ve gone untouched for almost 2 years and were originally written prior to the iphone, ipad, and microsoft surface. It’s amazing how far the technology has come in such a short time.
Enjoy and let me know
Wall Pong (WONG) – Interactive Multiplayer Multitouch Pong Game – Now with source code!!!

Wall Pong is an interactive multi-player multitouch pong type game I wrote in AS3 a couple years ago. The aim is to get the ball into the opposing goal. You can see Wong within my Audiotouch OS software. I’ve been meaning to release the source code and game for quite some time and finally I had the chance to clean up the code (it still could use WAY more cleaning and probably re-factoring), but it’s in good enough shape for others to use.
5th Annual ACM Conference on Interactive Tabletops and Surfaces 2010
CALL FOR PARTICIPATION
5th Annual ACM Conference on Interactive Tabletops and Surfaces 2010
The Interactive Tabletops and Surfaces 2010 Conference (ITS) is a
premiere venue for presenting research in the design and use of new
and emerging tabletop and interactive surface technologies. As a new
community, we embrace the growth of the discipline in a wide variety
of areas, including innovations in ITS hardware, software, design, and
projects expanding our understanding of design considerations of ITS
technologies and of their applications.
Building on their success in previous years, ITS again features Papers
and Notes presentations, as well as tutorials, posters, and
demonstrations tracks. For the first time, ITS 2010 will also include
a doctoral symposium.
ITS 2010 will bring together







