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	<title>Seth Sandler&#187; reactivision</title>
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	<link>http://sethsandler.com</link>
	<description>Just another abstract, thought, art, code, and multitouch weblog</description>
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		<title>Slider: A Dynamic Multi-player Game</title>
		<link>http://sethsandler.com/portfolio/slider-dynamic-multiplayer-game/</link>
		<comments>http://sethsandler.com/portfolio/slider-dynamic-multiplayer-game/#comments</comments>
		<pubDate>Thu, 25 Nov 2010 04:44:16 +0000</pubDate>
		<dc:creator>SethSandler</dc:creator>
				<category><![CDATA[Projects]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[reactivision]]></category>
		<category><![CDATA[slider]]></category>

		<guid isPermaLink="false">http://sethsandler.com/?post_type=portfolio&#038;p=1379</guid>
		<description><![CDATA[Slider is a tangible multi-player game. The games utilizes reactivision software, along with Flash, to detect fiduciary (symbol) block movements. The game is played by moving these symbols on a table. Players can enter and exit the playing field at any time. The game adapts to the number of players. The lower the score the better; the first player with a score of 12 ends the game.]]></description>
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		<title>Live Composer</title>
		<link>http://sethsandler.com/portfolio/live-composer/</link>
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		<pubDate>Thu, 25 Nov 2010 04:28:40 +0000</pubDate>
		<dc:creator>SethSandler</dc:creator>
				<category><![CDATA[Projects]]></category>
		<category><![CDATA[Software]]></category>
		<category><![CDATA[flash]]></category>
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		<guid isPermaLink="false">http://sethsandler.com/?post_type=portfolio&#038;p=1376</guid>
		<description><![CDATA[Live Composer is a interactive music exploration application. Physical blocks (with fiduciary symbols) are moved around on a table and correlate to time and pitch. Moving the blocks creates a visual within a flash interface that notates and plays back the composition in real-time.]]></description>
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		<title>Flash + Reactivision = Slider: A Dynamic Multiplayer Game</title>
		<link>http://sethsandler.com/software/flash-reactivision-slider-dynamic-multiplayer-game/</link>
		<comments>http://sethsandler.com/software/flash-reactivision-slider-dynamic-multiplayer-game/#comments</comments>
		<pubDate>Wed, 05 Aug 2009 01:52:51 +0000</pubDate>
		<dc:creator>SethSandler</dc:creator>
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		<category><![CDATA[Software]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[reactivision]]></category>
		<category><![CDATA[slider]]></category>

		<guid isPermaLink="false">http://sethsandler.com/?p=575</guid>
		<description><![CDATA[<p>Before I started with multitouch, I was experimenting with interactive virtual gaming. As a result, for one of my final class projects at UCSD, I created a dynamic game I call &#8216;Slider&#8217; which is a 1-3 player virtual hockey type game that adapts to the number of people playing.</p>
<p style="text-align: left;"><span>This games uses <a href="http://reactivision.sourceforge.net/" target="_blank">reactivision </a>software, along with <a href="http://www.google.com/url?sa=t&#38;source=web&#38;ct=res&#38;cd=1&#38;url=http%3A%2F%2Fget.adobe.com%2Fflashplayer%2F&#38;ei=NuR4SortK4rWtgOH8tTwBA&#38;usg=AFQjCNFV-EC-o0osKJm2dFwEBoUMPY6T2g&#38;sig2=HdtLCBlT7qsEFaMs2YYTmg" target="_blank">Flash</a>, to detect &#8216;fiducial&#8217; or </span><span>symbol </span><span>block movements. The game is played by moving these symbols on a table. Players can enter and exit the playing field at any time. The game adapts to the number of players. The lower the score, the better; the first player with a score of 12 ends the game.</span></p>
<p style="text-align: center;">
</p><p style="text-align: left;">At the time of creation, about 2 years </p>]]></description>
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