3,638 views 3 comments

Flash + Reactivision = Slider: A Dynamic Multiplayer Game

Before I started with multitouch, I was experimenting with interactive virtual gaming. As a result, for one of my final class projects at UCSD, I created a dynamic game I call ‘Slider’ which is a 1-3 player virtual hockey type game that adapts to the number of people playing.

This games uses reactivision software, along with Flash, to detect ‘fiducial’ or symbol block movements. The game is played by moving these symbols on a table. Players can enter and exit the playing field at any time. The game adapts to the number of players. The lower the score, the better; the first player with a score of 12 ends the game.

[youtube Fqi5l-LwA5w]

At the time of creation, about

8,465 views 1 comments

Flocking around with AS3 and Multitouch

For a while I’ve been interested in emergent behavior where simple rules can create complex behavior. One of the most known examples of such behavior is Craig Reynolds ‘boids’ where a few simple rules can recreate the flocking behavior of birds.

I recently came across a great and clean example of some boids code by soulwire (make sure to check out his whole site; it’s great). Since we’ve seen various examples of this behavior on multitouch tables (like on the iBar), I decided to add some basic touch support to soulwire’s example. So, now we have it…multitouchable boids!

17,899 views 21 comments

Super Cool Multitouch Actionscript Fluid Solver

Eugene has just ported Memo’s fluid solver work to AS3 http://blog.inspirit.ru/?p=248. With the source now out, I was able to quickly add multitouch support and it works great! Thanks to cyandesign and simpleex for keeping me on my toes.

Click the above image to play

A couple notes, the touchlib AS3 classes had to be corrected since they currently don’t send dX and dY values which the fluid solver needs to calculate directional velocity. Other than that, things went fairly smoothly and took little time to make touch sensitive.

13,404 views 18 comments

Bloom – Multitouch Music Application

Well, it’s about time I released another application right? If anyone has ever played Bloom on the iPhone, I’m sure you’ll recognize my port from iphone to table.

If you’re not familiar with bloom, it’s a very simple music creation application. Press anywhere on the screen to create circles that grow and ‘bloom.’ As they fade out and re-appear, they play a note. The note is based on the x-axis. As you move right, the notes go higher.

Click the above image to play

3,172 views 1 comments

AudioTouch – Event 2

Here’s some pictures from the second event where AudioTouch was on display.














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The Beta – tbeta – IT”S HERE!!! New mac/win/linux multitouch tracker!

It’s been a loooong way for many of you, but finally the new tracker has been made public!

Checkout the tbeta website where you can download and read the getting started full guide to see how easy it is to use!

http://tbeta.nuigroup.com

note: if you like the old touchlib tracker better, you can still use it if you’re on windows.

4,448 views 24 comments

Mac anyone? New multitouch tracker on it’s way!

Well, I haven’t posted in a while, but that doesn’t mean I’ve stopped development. Actually, I’ve done the opposite and have been developing with a release date coming soon (hopefully).

I applied for GSoC a couple months ago and my project was chosen and I am have been a student under Natural User Interface Group (NUIGroup) ever since. For my project, I’ve been working on a multitouch framework/lux.

For the last few weeks (with the help of my mentor Christian Moore) I’ve been working on porting over touchlib (the main tracker of the NUIGroup community) to openframeworks. A few reasons we chose to use openframeworks is because it’s (1) Cross-platform (it’ll work on windows/mac/linux), (2) It’s easy to

2,408 views 3 comments

AudioTouch OS Video

New video of the new system that loads and unloads applications. Also, the desktop is now sending out OSC message to PureData to create some sounds based on finger number and position on screen.

[youtube=http://www.youtube.com/watch?v=vHvH-nWH3QM]

5,105 views 7 comments

New video! The table is (almost) completed!

New video showcasing the final table at work. The software is all a work in progress and new releases will be coming soon of all applications as well as new ones. If you like the video, please pass it on. If you don’t like the video, please pass it on anyway. Enjoy!

[youtube JrTI2uoGEBI]

2,301 views 2 comments

MultiKey Updates…it works with a mouse too!

No, I haven’t forgotten about the other programs that I first started on. I’m still developing Audioshape Sequencer as well as Musical Squares, but recently I have made some big changes/additions to the MuliKey application. I think all of the changes are great improvements and will allows for much more functionality and experimentation within a simple application like MultiKey.

First, if you’ve seen the first versions, you’ll notice that the look has changed slightly. I’ve gotten rid of the background (for now) to allow for best performance. Also the border of the keyboard has changed a bit so that it is easier to resize the keyboard. Previously the border width made it somewhat hard to select the keyboard for moving,

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