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Audiotouch OS – Flash Multi-touch Audio Environment

Well, I never did a ‘proper’ video of my Audiotouch work, so after 2 years I decided to reshoot some video and experiment with my new HD video camera. The video is also in preparation for another how-to video that I’m developing that builds off the Mtmini video (check that out if you haven’t ) and shows how to create a simple multi-touch surface quick and easy.

I’m hoping to eventually get back to these applications and improve on a few of them. They’ve gone untouched for almost 2 years and were originally written prior to the iphone, ipad, and microsoft surface. It’s amazing how far the technology has come in such a short time.

[youtube 8IPRES6WF50]

Enjoy and let

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Wall Pong (WONG) – Interactive Multiplayer Multitouch Pong Game – Now with source code!!!


Wall Pong is an interactive multi-player multitouch pong type game I wrote in AS3 a couple years ago. The aim is to get the ball into the opposing goal. You can see Wong within my Audiotouch OS software. I’ve been meaning to release the source code and game for quite some time and finally I had the chance to clean up the code (it still could use WAY more cleaning and probably re-factoring), but it’s in good enough shape for others to use.

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Audiotouch Success

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Audiotouch @ UCSD Music Center this Saturday!

auditouch3

University of California, San Diego has finished their new Music center and will be having their opening this Saturday.

It’s last minute, but for those that are around the San Diego or La Jolla area tomorrow, i’ll be demoing my multitouch table and Audiotouch software between 1pm and 4pm at the opening.

There will be a public open house between Noon–4:00 p.m. “Free and open to the public. Come and explore the excellent architecture and state-of-the-art facilities. With demonstrations and free concerts, including recitals by Cecil Lytle (noon), Janos Negyesy, (2 p.m.), and Aleck Karis, (4 p.m.).”

Location: UCSD Music Center http://music.ucsd.edu/MusicCenter/opening.php

Time: Noon-4:00pm (I’ll be setup at 1:00)

Cost: Free (including parking)

It should be a great openin; if

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AudioTouch – Event 2

Here’s some pictures from the second event where AudioTouch was on display.














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AudioTouch OS Video

New video of the new system that loads and unloads applications. Also, the desktop is now sending out OSC message to PureData to create some sounds based on finger number and position on screen.

[youtube=http://www.youtube.com/watch?v=vHvH-nWH3QM]

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8,000 hits, 1000 Downloads and new AudioTouch Multitouch OS!

In such a short amount of time I’ve hit 1000 downloads! Well, actually it’s 1062 to be exact. Thanks everyone who has been testing and downloading the applications. Feel free to let me know how everything is running. I’d love to hear more feedback.

On another note, the table is about ready for display! It features 4 access points that allow people to load a menu where they can select applications to load. Many applications can be loaded and at the same time. Pressing on the desktop creates wind and glitch type sounds. There’s currently 4 other applications that can be loaded which include: Musical Wong (to be released soon), Musical Squares, Audioshape Sequencer, and MultiKey (half and whole keyboard).

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My Finished DIY Multitouch Table

Well, I haven’t been able to post everything leading up to this point yet, but I wanted to get the finished images up. I’ll be writing about the process up to this point soon so that there are no gaps in the “how to” of building my table.

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New video! The table is (almost) completed!

New video showcasing the final table at work. The software is all a work in progress and new releases will be coming soon of all applications as well as new ones. If you like the video, please pass it on. If you don’t like the video, please pass it on anyway. Enjoy!

[youtube JrTI2uoGEBI]

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MultiKey Updates…it works with a mouse too!

No, I haven’t forgotten about the other programs that I first started on. I’m still developing Audioshape Sequencer as well as Musical Squares, but recently I have made some big changes/additions to the MuliKey application. I think all of the changes are great improvements and will allows for much more functionality and experimentation within a simple application like MultiKey.

First, if you’ve seen the first versions, you’ll notice that the look has changed slightly. I’ve gotten rid of the background (for now) to allow for best performance. Also the border of the keyboard has changed a bit so that it is easier to resize the keyboard. Previously the border width made it somewhat hard to select the keyboard for moving,

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